Friday 7 March 2008

Project Review

Final Outcome
Overall I am really pleased with the final outcome. I am glad I changed my idea when I did to get a more adult feel to the brand and the concepts. I feel this works much better for the audience I am working towards. I have submitted a range of animation here and I think it gives a good interpretation of what the channel is about and how it feels just from a few short logo blips and some idents. Also I was quite pleased with the menu screen and how this animated and advertised the programming.

I would have liked to have spent longer on the character animation but this was sacrificed by spending longer on the logo animating which I am very pleased about. If I develop this further I will probably redo the character design and rig to a higher standard that I can animate better.

Time Management
This has been a very difficult project for me in terms of balancing my work placement and freelance work with the uni project. As much as I have enjoyed this project it has been very intensive and I haven't had time to devote myself entirely to the work to get a fully comprehensive outcome. I still feel there is a lot more I could have achieved with this project but I am happy with the point I am at now and it definitely stands me in good stead for the ROA exhibition if I choose to use this concept.

Next term I will have full devotion to my projects and I hope to spend longer on the technical aspects of my work rather than the planning and preparation. I would also like to think more about my animating in future and also my rendering could be something I consider to get a more professional look about my work.

Improvements
Like I have said I would definitely like to spend more time animating and rendering in future. I could have improved the finessing of the character animation to a really high standard but again balancing other commitments did not give me the time to do this. In future I will try to plan more time for the later stages of the technical aspects into my production schedule. Overall though I am pleased with the final outcomes I have and I think the strongest thing about this is the brand I have built which I can develop in the future.

Finishing Touches

Obviously I have spent some time animating the logo to get this looking nice as this is the main focus of the branding and the animations. I have also spent time animating my character in the idents. He has formed an integral part of the animation by actually causing the logo to animate in various ways.I think I have worked on this well and this covers the animation side of the brief I was aiming to cover.

In regards to making the animation more dynamic I have asked one of the sound designers to help work on my project by creating some sound for my Pixel logo animating and this is working really well. Alot more time could definitely be spent on this and I could develop this brand in so many more ways if I decide to use it later on for something like ROA.

Animating the logo





Here are some shots of my logo animating up in Maya. I have constructed the logo completely from individual cubes and then worked backwards to have them animating to one point. I think this gives a really nice effect and the sound designer could have some fun with this to get some strange sounds in and emphasise the movement and motion. I have used the same piece of animation here for the idents and 2 of the blips and I think it really represents the brand well and has a good look about it.