Monday 18 February 2008

Rigging the Character

Rigging has been a very tedious part of the process or this project. Luckily to save time I have taken a rig from a previous project and adapted it to fit this character mesh. Unfortunately I have still had to spend 1-2 days painting the weighting on the character but it seems to be working well now after many hours weighting the rig. Also the blend shapes are working very well in conjunction with the movement of the character and generally I think I will be able to animate this effectively for my final pieces of animation.

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